GRAND SPACE ODYSSEY is a roguelike massive multiplayer opera on the galactic frontier. Poke at a star system and something happens — your crew has opinions, and every encounter plays out like its own strange Star Trek episode. No two the same.
Earth is fine — genuinely fine. Scarcity's solved back home, fully automated luxury queer space communism and all. You head out to the frontier because you want to: wrecks to salvage, modules to pull apart and sell on, small jobs between the stars. Each system is its own little situation — a colony that solved scarcity by accident, a government run by lottery that somehow works, a people who speak in events instead of nouns. Your crew are people, not units; they have traits and contradictions and they mouth off in character.
Play it in your browser or on your PC right now — tablet and phone are coming. And you're not just along for the ride: tell us what you want out on the frontier, help make it real, and push the parts you care about to the front of the line. The galaxy grows into the game you actually want to play.
Most space games hand you a universe and tell you to go empire and conquer it. GSO's premise is that Earth has it all figured out — we've introduced fully automated luxury queer space communism, the kind that actually works — choosing to head off for the frontier is one of your freedoms. Think of the game as Star Trek meets Starcom meets Grand Theft Auto meets RimWorld, with Ted Chiang and Stapledon's Star Maker in the deeper register. Every star system is a small thought experiment, every culture a different answer to a different question. A frontier of wonder, challenge and mystery.
Play it anywhere — browser today, PC, and tablet and phone as it grows. Grand Space Odyssey isn't finished and handed down to you; it's made alongside the people who play it. Tell us what you want to see out on the frontier, help make it real, and steer what comes next. The game bends toward what its players actually want.
Fool around at the frontier and build a ship, or a massive space palace. Starcom's exploration, Star Trek's episodic strangeness.
Start as a salvage crew — pull wrecks apart, fix the good bits, sell the crap, help others, make a living, enterprise your way across the galaxy.
A crew of actual people, not units — traits, contradictions, opinions. They talk back, they're wrong, they fight, they love. Every character in the universe has a story.
Star systems as thought experiments — a culture that fixed something Earth hasn't, or an interesting failure.
Run your own universe, or crack a black hole open and link it to a friend's. Dark Souls, but for galaxies.
Play anywhere — browser and PC now, tablet and phone coming. No download.
Shaped by the people who play it — help decide what gets built and steer where it goes.
Why is there a communist utopia and also some guy trying to charge you a toll to use a black hole?? We're working on it.
Die, insert a coin, run it again — it's a roguelike at MMO scale.
Help us build this universe: fund.grandspaceodyssey.com
It's a browser game, no download: dev.grandspaceodyssey.com
Rrrrrr
Audiovisual artist, engineering, game design & direction
Press inquiries
Player & game support